Younger Gemini General
   
 
     
 
This is the setup for YGG that is available form the wiki site
     

 

This is how I have my YGG's setup. Notice that in all cases Navigation Crash Course is used. Circled in RED.

With this setup it makes travel to and from adventures a lot quicker - ideal for events

Set A
Set B
Set C

skill from top to bottom:-

1up - extra life

garrison annex

fast learner / just a flesh wound

navigation crash course

juggernaut / first aid / jog

 

skills from top to bottom:-

1up - extra life

garrison annex

fast learner

hostile takeover / navigation crash course

juggernaut / first aid / jog

 

skills from top to bottom:-

1up extra life

garrason annex

just a flesh wound

hostiole takeover / navigation crash course

juggernaut / first aid / jog

 

When you add skills to a General - hover mouse over the selected skill - this will give you a breif description of what this skill will add.
Below is a list of Adventure that I do with YGG and 1 x Elite Soldier - these exclude the ones given on the settlersonlinewiki. a combination of the above skill sets can be used, all with the same result but I will keep to the skill set used by set A for convenience sake.
     
     
     
     
Adventure
Minimum YGG's required
Guide
     
Whirlwind
Player 1:- 6  x YGG set A
 
 
Player 2,3,and 4 :- 5 x YGG set A
Enter
     
Stealing From The Rich

4 x YGG set A

Enter

 
 
 
The Siege ( 2 player Coop )
3 x YGG set A

Enter

 
         
 
Black Knights
7 x YGG set A
Enter